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Oculus Rex

February 5, 2015
Illustrations by David Tracy
Figure 1: The family.

Figure 1: The family.








Figure 2: 3D scanning of the mother.

Figure 2: 3D scanning of the mother.


Figure 3: 3D scanning of the father.

Figure 3: 3D scanning of the father.


Figure 4: The mother and father are captured in virtual space.

Figure 4: The mother and father are captured in virtual space.


Figure 5: The user enters Oculus Oedipus.

Figure 5: The user enters Oculus Oedipus.


Figure 6: I’m really looking forward to this experience!

Figure 6: “I’m really looking forward to this experience!”


Figure 7: A conflict on the road.

Figure 7: A conflict on the road.


Figure 8: The user murders the virtual father.

Figure 8: The user murders the virtual father.


Figure 9: The user reflects on his experience thus far.

Figure 9: The user reflects on his experience thus far.


Figure 10: The riddle of the Sphinx.

Figure 10: The riddle of the Sphinx.


Figure 11: The user offers a response.

Figure 11: The user offers a response.


Figure 12: The Sphinx is defeated.

Figure 12: The Sphinx is defeated.


Figure 13: The user seduces the virtual mother.

Figure 13: The user seduces the virtual mother.


Figure 14: Consummation part one.

Figure 14: Consummation part one.


Figure 15: Consummation part one.

Figure 15: Consummation continues.


Figure 16: Consummation part one.

Figure 16: A more robust fantasy.


Figure 17: Consummation part one.

Figure 17: Climax.


Figure 18: The user is permanently blinded. The experience is concluded.

Figure 18: The user is permanently blinded. The experience is concluded.


Figure 19: The blinded user wanders the world.

Figure 19: The blinded user wanders the world.

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