Wes Craven gentrified the exploitation genre, but by the end of his career he was priced out himself
Though they foreground models over characters, systems-oriented video games can't evade the issues of identity politics
Pro wrestling plays out important narrative contradictions about competition and collusion, but academic analyses rarely get past calling it 'fake' and 'gay'
The first book in the subfield of Hello Kitty studies, Pink Globalization explores Kitty's kawaiipolitik
Miéville is less interested in characters and plots than genre itself, which becomes the main character of his novels
Hello Kitty is the international emblem of cute, which is among the most powerful forces capitalism has to marshal consumer troops for the system’s reproduction. Can she still be redeemed as an anticapitalist icon?
The rise of swagger and the increasing irrelevance of haters The past decade has seen the meteoric rise of a new subject position in the…