Heroic tales about video-game production mask how the hobby holds both its audience and performers captive
Human Centipede 3 is interpretive chum as catharsis
As a cleaner, I was prolonging the illusion that writing is and should be a living
Wow, at the BRIC Arts & Media House in Brooklyn, retells the tale of Milli Vanilli’s rise and fall as multimedia opera
Games are about accepting arbitrary authority, but play is about the Satanic refusal of rules, seeking limits beyond limits
Two dating columnists talk occupational hazards
It’s hard not to see the sex between them, watching the Obamas dancing against a blue sea of heads gazing up in the darkness. It makes me woozy to imagine a relationship that is still on the upslope 20 years later.
The freedom to spend is a freedom based on risk. It doesn't allow for a freedom from risk
The revolution in female sexuality made possible by vibrators finds its sinister counterpart in the revolution in warfare made possible by unmanned aircraft
The Phantom Menace is George Lucas's updated mythos for a cynical consumerist age — magical thinking without magic.
The closest you can get to sex in Skyrim is marriage.
Notes from the 2011 Singularity Summit
The Hour of the Star by Clarice Lispector, New Directions Publishing Stupidity is always conditional. An observer discovers some ignorance in a subject, or else the subject…
A review of Ian Bogost’s How to Do Things with Videogames It is sometimes possible to love something so much that you carry its worst…